Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive ...
Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
Task-oriented dialogue systems are sophisticated computational frameworks designed to facilitate goal-directed interactions between humans and machines. These systems integrate several core components ...
Here's what Assassin's Creed: Odyssey will need to do to make its dialogue mechanic work. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Last ...
RPG Clair Obscur's famously small (but not that small) developer isn't interested in becoming less not-that-small: 'I think it's good to have limitations when you are creative' Gaming Industry Tech ...
Fallout 4 director and Bethesda big dog Todd Howard says that he still loves the game's cinematic dialogue system even if players don't. When asked about the best game he's worked on in an interview ...
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