Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
There's a lot of movement happening with graphics APIs at the moment. DirectX is poised to become the new standard for current and next-generation hardware, while AMD appear to have pulled the plug on ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
While AMD's Mantle graphics API delivers some performance gains, Microsoft is planning to introduce similar optimizations in the next version of DirectX, and the cross-platform OpenGL is apparently ...
We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
Khronos Group, an open consortium of hardware and software companies, has officially taken the wraps off Vulkan, previously referred to as the Next Generation OpenGL or glNext. Built for modern ...
At some point, probably soon, AMD is going to release a beta driver that will enable support for its new Mantle API on video cards and systems-on-chips using its Graphics Core Next (GCN) architecture.