The course will comprise of 10 three-hour lectures (Thursdays 14-17). Each lecture will concentrate on one topic in the area of animal learning, with the aim of starting from the behavioral phenomena, ...
This graduate-level, introductory course provides an overview of the theoretical and practical foundations that inform learning, design, and technology. Course content and activities are designed to ...
Accessible and impactful learning experiences don’t just happen, they are intentionally designed to proactively address the needs of all learners. Universal Design for Learning (UDL) is an ...
Introduction to Machine Learning: Supervised Learning offers a clear, practical introduction to how machines learn from labeled data to make predictions and decisions. You’ll build a strong foundation ...
Experiential learning (EL) is learning by doing. This is an active, hands-on process where learners apply their knowledge and practise their skills, while also engaging in reflection. Reflecting ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results