Working as a 3D generalist, my interests span across multiple disciplines in the CG world, but when it comes to vegetation creation the first software that comes to mind is SpeedTree. This software ...
After two years in development, SpeedTree 8 is nearly ready, featuring graphical and intuitive time saving features - and will make its grand debut during GDC 2017 next week. The debut of SpeedTree 8 ...
Recently I had a chance to interview Kevin Meredith, Director of Business Development at IDV INC. and SpeedTree. Basically the interview went over some of the things that SpeeTree offers for next gen ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the acquisition of Interactive Data Visualization, ...
Epic Games has integrated the SpeedTree run-time into the latest version of its high-end Unreal Engine 4. Version 4.3 of the engine will allow subscribers to add SpeedTree models into their projects ...
IDV, Inc. announced today that it has added yet another 7 developers to its growing list of SpeedTree customers. Korean developers Gravity and Webzen, Mythic Entertainment, Cyanide, as well as ...
Unity announced the acquisition of Interactive Data Visualization, Inc., creator of SpeedTree, a suite of vegetation modeling and environment creation products for architecture, games, visual effects, ...
Three new companies have signed up as licensees of IDV’s SpeedTree technology. THQ has licensed the foliage middleware for multiple titles, including UK-developed 50 Cent: Blood on the Sand, while ...
COLUMBIA, SC - Drawing heavily from the input of the world's leading game developers and publishers, Interactive Data Visualization, Inc., today releases SpeedTree® 4.0, loaded with improvements ...
Today Unity announced that it has acquired SpeedTree creator Interactive Data Visualization, Inc. As a result of the acquisition, SpeedTree's technology will be fully integrated into Unity. The ...
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