Alexandre Amancio has a vision to save AAA games, and it means going smaller rather than bigger.
"Something that a lot of AAA studios mistakenly do, or certainly did in the past, is think that you can solve a problem by ...
Major game publishers keep announcing layoffs, studio closures, and canceled projects. Meanwhile, small indie teams are ...
In video game development, particularly in AAA (Triple A) studios, game engine selection is a game maker or breaker. AAA refers to a studio’s capability to develop games with high budgets and complex ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
In context: Since its debut in 2005, Unity has become a fixture of modern game development, powering everything from Cuphead and Hollow Knight to Monument Valley and Genshin Impact. But a newly ...