"Open Virtual Reality" walk-in sessions are back at the MSU Library, providing students and faculty with the opportunity to try on a VR headset and experience different games, team building exercises, ...
It wasn’t so long ago that virtual reality seemed like the stuff of science fiction. The future is now here — and you can get it at the library. Lightweight virtual reality headsets allow for an ...
Emory University's Goizueta Business School and virtual reality (VR) communication company Moth&Flame VR have partnered to develop a VR training library for students and professionals to work on ...
Imagine the possibilities of applying extended reality technology to higher education. Instead of sitting through a lecture or reading from a textbook about art history, students could be whisked away ...