There are more possible moves in a game of chess than there are atoms in the known universe. So how do computers, which are officially better chess players than humans now, know which moves to make ...
Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...
Computing, as a science and an industry, has always been intimately connected with games, and with none more so than chess. The quest to build a computer grandmaster has helped bring focus to ...
It was a pivotal moment in computing history when a computer beat a human at chess for the first time, but that doesn't mean chess is "solved." Pixabay On this day 21 years ago, the world changed ...
1997: Deep Blue becomes the first computer to defeat a chess champion in match play. A year earlier, Garry Kasparov rallied from a first-game loss to beat Deep Blue in the first high-level chess ...
In 2003, two artists and designers unveiled "Thinking Machine," a chess computer with a twist. It would telegraph its moves in full view of the player and show how it was processing every possibility.
All products featured on WIRED are independently selected by our editors. However, we may receive compensation from retailers and/or from purchases of products through these links. Andrew Bujalski’s ...
Who was [Leonardo Torres Quevedo]? Not exactly a household name, but as [IEEE Spectrum] points out, he invented a chess automaton in 1920 that would foreshadow the next century’s obsession with ...