Games built with Unreal Engine 5 can render movie-quality effects in real time. Photo: Epic Games Epic Games on Wednesday gave a first look at Unreal Engine 5, the next generation of its tool for ...
In 2009, Epic Games released what was known as the Unreal Development Kit which was a free version of Unreal Engine 3. Following that up Epic later released Unreal Engine 4, first as a subscription ...
Regardless of the gameplay that comes with it, it’s hard to deny that most game developers and publishers strive to have the best possible graphics for their titles. At first, it was all about using ...
In context: Unreal Engine is the standard for making AAA games, new indie sensations, or any other kind of interactive experience for a plethora of platforms. The latest version further pushes the ...
Between the rise of asset virtualization and the emergence of real-time ray-tracing, video game graphics technology is on the cusp of a revolution. Leading the charge forward is Epic Games with its ...
During its State of Unreal address at GDC 2023, Epic announced a wide-ranging suite of features for Unreal Engine 5.2. But perhaps the most important feature coming in the updated engine doesn’t ...
As a diehard enthusiast of video games, Ediz Guner has been attentively following the ebbs and flows of the gaming industry for a long period of time. This, coupled with his hobby of extensively ...
Epic Games held a little showcase at the Game Developers Conference earlier today, called State of Unreal. Designed as a way to keep everyone who makes games up to date on what’s in store for the ...
In a photo posted to X by "moon" we get to see Unreal Engine 5 running in WebGPU, with multi-threaded rendering, many performance optimizations, and an asset streaming system. It's very cool to see, ...
NVIDIA has released more details on how you can optimize your ray tracing graphics with the new NVIDIA RTX Branch of Unreal Engine 5 which is now available for developers and designers to use. “NvRTX ...
According to the video’s caption, the artists utilized tools like environment megapacks from the Epic Marketplace, the MetaHumans Creator from Epic, VFX, and Zbrush to create an impressively realistic ...
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