Unreal Engine 5.8 ships with an experimental plugin that lets developers connect any LLM to core engine systems, and Epic plans even deeper integration for Unreal Engine 6.
Compared with System.Text.Json, protobuf-net, MessagePack for C#, Orleans.Serialization. Measured by .NET 7 / Ryzen 9 5950X machine. These serializers have IBufferWriter<byte> method, serialized using ...