PocketGamer.biz head of content Craig Chapple and news editor Aaron Astle talk through the latest games industry news on the 88th episode of the Week in Mobile Games Podcast. On this week’s show we ...
Unreal Engine and Unity are coming to dominate game design. For the moment, Unity remains the most used individual game engine, but Epic Games' Unreal is rapidly catching up, particularly for big ...
WIRED is obsessed with what comes next. Through rigorous investigations and game-changing reporting, we tell stories that don’t just reflect the moment—they help create it. When you look back in 10, ...
Discover a captivating showcase of breakthrough innovations transforming life as we know it. From humanoid robots like Figure 02 and Astribot S1 to autonomous farming vehicles, electric racing boats, ...
A reader returns to Sinclair ZX81 classic 3D Monster Maze and finds arguably the first ever survival horror game to still be impressively frightening. Instilling fear is something video games can do ...
As awesome as Duke Nukem 3D was, and still is, there were a few things about it that weren’t actually 3D, namely its enemies, weapons and props. That wasn’t a huge deal in 1996 but now, nearly 30 ...
Created way back in 1981, Wizardry: Proving Grounds of the Mad Overlord was the first ever party-based RPG. With countless games copying the formula since, it’s undoubtedly been highly influential.
Testing your game before you share it with the world saves you from angry reviews and lost players. AI generated games create fresh content each time, which brings unique challenges like unexpected ...
3 hours played of Sons of Sparta and I'd rate it an 8/10 The combat is simple but a little hard to master. The map also sometimes has icons in inconvenient spots which led to me wandering around for ...
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