The Create with Code tutorial series is a comprehensive learning resource for anyone interested in game development with Unity. It covers fundamental concepts such as GameObjects, Components, ...
Extact Transform Constraint Must Always Preceed Two Bone/Multi Position Constraint and Pelvis Constraint GameObject Must Always Preceeed Two Bone Ik Constraints Objects, This Matters because of the ...
Abstract: The inverse dynamics of the six degree-of-freedom (6-DOF) parallel robot (PR) presents an inherent complexity due to the closed-loop kinematic chains. To derive computational efficient ...
Abstract: A hybrid system combining rigid and soft robots (e.g., soft fingers attached to a rigid arm) ensures safe and dexterous interaction with humans. Nevertheless, modeling complex movements ...