Extension that converts individual Java files to Kotlin code aims to ease the transition to Kotlin for Java developers.
Supports PNG, JPG, BMP, and TGA input. Automatically generates material VMTs. Generates out-of-the-box functional materials for both PBR and traditional shaders. Live material reloading with game ...
UPDATE: Version 1.0.0 now has some small but useful updates. Download and try the source code or the precompiled Windows executable file available here. IMPORTANT NOTE: TESS bandpass was added to ...