During last week’s Highguard preview event, we sat down with creative and design director Jason McCord and lead designer Carlos Pineda to talk about how the raid shooter aims to prioritize rewarding ...
Developers at Highguard studio Wildlight Entertainment won’t claim they’re creating a new subgenre in the online shooter space, but it certainly seems that way. Wildlight describes Highguard, out now ...
Asian games giant Nexon is open to working with more Western studios following the blockbuster success of Arc Raiders. "We are able to enjoy more awareness in the western community now," Lee said.
The moment he picked up his first SNES controller, he knew gaming was going to be a lifelong passion. From adventures with Link to repelling the Covenant with Master Chief to even climbing ever-higher ...
Developers are navigating confusing gaps between expectation and reality. So are the rest of us. Depending who you ask, AI-powered coding is either giving software developers an unprecedented ...
Posts from this topic will be added to your daily email digest and your homepage feed. In an interview, Epic Games’ CEO says that an appeals court ruling in its case against Apple is ‘really awesome ...
While most of the gaming world’s attention may currently be focused on the upcoming Game Awards, one story tells us more about the state of the industry than the shining lights of the Peacock Theater ...
The originators of the Contagious Interview cyberattack campaign are stitching GitHub, Vercel, and NPM together into a development and delivery pipeline to drop malware. Researchers at Socket have ...
In the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the ...
Murillo Zerbinatto is a contributor from Brazil. He's an RPG enthusiast (with a focus on JRPGs) who has been around the world of games and content creation for more than five years now. He has a ...