Card is a class that contains properties that are found on your everyday playing card, i.e. rank and suit. CardCollection is a class used to construct various types of card collections. For example, ...
I tried four vibe-coding tools, including Cursor and Replit, with no coding background. Here's what worked (and what didn't).
I'm not a programmer, but I tried four vibe coding tools to see if I could build anything at all on my own. Here's what I did and did not accomplish.
This asset provides an in-game developer console (debug console) for Unity projects, allowing developers or players to execute commands or view incoming Unity messages (i.e. Debug.Log, errors, etc.) ...
There’s something almost otherworldly about walking up to Goober’s Diner in Wilmington, Delaware. The gleaming chrome exterior catches the sunlight like a beacon of hope for the hungry, a shining ...
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