Not everyone will write their own optimizing compiler from scratch, but those who do sometimes roll into it during the course ...
Abstract: Performance optimization is a critical concern in modern game development. Common bottlenecks arise from the high computational demands of game processing, physics simulations, and object ...
Abstract: Distributed optimization provides a framework for deriving distributed algorithms for a variety of multi-robot problems. This tutorial constitutes the first part of a two-part series on ...
Mesh Combiner Tool is a Unity Editor extension that lets you merge meshes (and their children) into a single optimized mesh at editor time. It is useful for reducing draw calls and improving ...
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